Rez Gray makes a Gacha

The Basic Concept: When this color sample is first rezzed in-world. It is given a unique color by the host server. This unique shade is registered and cannot be generated again in this series. There are 16,777,216 possible colors. Once the color is set, the lsl script self-deletes and you now have a unique, 1 of 1, gacha item. You can admire the work, trade it, sell it, collect more, etc.
Is this a protest of gacha in sl? Or is it something that happens when Rez is going insane and cold meds made it seem like a great idea. Only time will tell. - <3 Rez
SL Marketplace Link: https://marketplace.secondlife.com/p/Rez-Gray-Makes-A-Gacha-2025-Colorized/27671516
Instructions
- Purchase your Rez Gray makes a Gacha
It arrives in flat gray #555555 until you rez it out.
You can wear it without triggering the change to bask in the color of Rez.
This color is not 'claimed' in the system yet so there's a chance...
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Rez yourRez Gray makes a Gacha in-world
This color sample has flat, shiny, and fullbright faces. -
The Rez Gray makes a Gacha shows you it's true color.
The host resolves the unique color of this sample. -
The Rez Gray makes a Gacha seals in the flavor.
The tint and corner text adopt that hue, and the generator script deletes itself.
This makes the color permanent and the item a collectable, tradeable, sellable Gacha! -
Display your Rez Gray makes a Gacha with pride! Enjoy your unique-ish, exceedingly rare, very limited 1 of 1 edition Random HTML Color. Or, if you don’t like the color, repeat steps 1–4 until Rez can afford his meds.
Expected Questions
Q : I didn’t get the color I wanted.
A : That’s the brilliance of gachas: buy again, repeat, trade the ones you don’t love. That's Gacha!
Q : You expect people to collect and trade... color swatches?
A : I gave up trying to figure out what people like.
Q : What are the chances / rares?
A : Each color has a 1 in 16,777,216 chance to appear, once in this series. So, the color you want could be pretty rare.
Q : So these shades are all unique?
A : They are unique to the RGMAG25-C series. There may be other products in the series but these colors are locked to that unique piece.
Q : Is this an NFT?
A : No. NFTs usually require a lot of compute time to make and add to a blockchain or something. This took like, milliseconds. Although it's ownership is tracked via LL's inventory system. We're not here to make fun of NFTs, they do that on their own.
Q : Is this gacha?
A : I'm not sure. You're BUYING a gray box that changes it's color. There's no weights or 'rarity' value. All the colors will be unique. Some commentary is that it's the gachaest gacha ever.
Q: What happens after 16,777,216 purchases?
A: We'll start a new series, I guess. Right after I get done playing Half Life 3 on my blimp painted like a giant flying pig.
TRIGGER WARNING / / AI-ANNOATED CONTENT FOLLOWS:
Some thoughts on Gachapon in SL from the community.
When Rez Gray Makes a Gacha was gifted to a community group, it sparked an unexpected but valuable discussion about how people feel about gacha systems in Second Life. The conversation revealed a wide range of perspectives, and highlighted why gacha remains such a sensitive topic across the grid. The following is an AI annotated breakdown of the hours-long discussion that sums up a lot of feelings about Gachas.
Why Many Residents Dislike Gacha
A strong portion of the community expressed frustration with the return of gacha-style systems in 2025, citing reasons such as:
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Lack of choice: You can’t simply buy the item you want; you’re forced into random pulls.
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Predatory chance mechanics: Odds are rarely disclosed, and the system can disproportionately affect neurodivergent users or those with addictive tendencies.
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Low-effort content: Some creators recycle inexpensive meshes and label one item “rare.” A lot of items in recent years are AI slop.
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Marketplace clutter: Search results often fill with resold gacha items, making shopping harder. Rez gets annoyed when he needs to add filters like 'copy'.
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Profit incentives: Blind chance often yields more money for creators than selling items directly. Which Rez understands (see: this product page), but is annoyed by. Let me buy a @#@#$ fatpack.
These residents said that when gachas were banned previously, shopping felt fairer, clearer, and less stressful.
Why Some Residents Don’t Mind Gacha
A smaller but vocal group defended gacha as:
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Optional entertainment: Nobody is required to participate.
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Fun for some users: The randomness can feel like a game or a thrill.
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Part of SL culture: Yard sales, trading, and reselling are enjoyable social activities.
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Comparable to arcades or vending machines: A harmless chance-based purchase.
These residents emphasized personal choice and the freedom to engage with SL however one enjoys.
Shared Concerns Across Both Sides
Even people who like gacha recognized common issues:
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The Marketplace search tools often struggle, regardless of gacha.
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A lack of fatpack or regular-purchase alternatives frustrates many shoppers.
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Conveyor-style gachas (which show upcoming items) were widely considered more fair than blind pulls.
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Some creators rely too heavily on chance-based sales instead of offering straightforward products.
Why the Art Piece Resonated
The Rez Gray Makes a Gacha project was interpreted as:
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Parody "Why is it like the most perfect gacha game ever if it's anti-gacha?"
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Protest art "Well. You're gonna get a color at least. And it's unique."
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A commentary on randomness "HELL YEAH I GOT... PORPL"
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An anti-gacha gacha "Why is it like the most perfect gacha game ever if it's anti-gacha?"
Its guaranteed outcome (you always get some unique color) and its absurd rarity structure made it feel familiar yet intentionally subversive—mirroring the community’s complicated relationship with gacha itself.
A Community Conversation Worth Having
The discussion ultimately became passionate, showing how deeply the topic affects residents’ daily experience in Second Life. While opinions vary widely, most participants agreed on one thing:
Choice, transparency, and fair access are core to enjoyable virtual commerce.
Projects like Rez Gray Makes a Gacha help open the door to these conversations—sometimes unexpectedly—and reflect the evolving culture of SL’s economy, creativity, and consumer expectations.